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Figma Vector MCP

A Figma plugin + MCP server that lets Claude (or any MCP client) create and manipulate...

Built with Claude Code

by workingmodel · from CACanada · added Oct 29, 2026
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Figma Vector MCP

A Figma plugin + MCP server that lets Claude (or any MCP client) create and manipulate fully-editable vector nodes on the Figma canvas — paths, shapes, gradients, text, effects, image fills, and more — via a local WebSocket relay.

Developed by Working Model Inc

Version 0.3.3 — 58 tools across creation, styling, layout, components, effects, pages, and export.

Why This Exists

cursor-talk-to-figma-mcp is great for reading Figma state and creating basic primitives, but it has no vector path creation, gradient, effects, or compositing tools. This plugin fills that gap:

Capability cursor-talk-to-figma-mcp figma-vector-mcp
Create rectangle / ellipse / frame / text ✅ ✅
Create from SVG string ❌ ✅
Create from path d string ❌ ✅
Create polyline / polygon ❌ ✅
Gradient fills (linear, radial, angular, diamond) ❌ ✅
Image fills (base64 → canvas) ❌ ✅
Effects (shadow, blur) ❌ ✅
Blend modes ❌ ✅
Boolean operations (union, subtract, etc.) ❌ ✅
Auto-layout ❌ ✅
Components + instances ❌ ✅
Font discovery ❌ ✅
Node search ❌ ✅
Multi-page management ❌ ✅
Named node registry ❌ ✅
Batch commands (single round-trip) ❌ ✅
Auto-reconnect + command queue ❌ ✅
Export SVG + PNG ❌ ✅

Architecture

Claude (MCP client)
  ↕ stdio (MCP protocol)
server.ts (MCP server)
  ↕ WebSocket (ws://localhost:3055)
socket.ts (relay — channel-based routing)
  ↕ WebSocket
Figma plugin (ui.html ↔ code.js)
  ↕ postMessage
Figma Plugin API → canvas

The socket relay runs locally. The Figma plugin connects and joins a named channel. The MCP server joins the same channel and sends commands. Results flow back the same path.


AI Agent Quickstart

For AI agents (Claude Code, Cursor, etc.) — the recommended call sequence to start any session:

1. health_check                    → confirm plugin is connected
2. get_document_info               → get page IDs, current page, top-level nodes
3. get_available_fonts             → discover loadable fonts before create_text
4. get_styles                      → load brand colours/text styles if available

Color convention: All RGB values are 0–1 throughout (matching Figma's internal format). r: 1, g: 0, b: 0 = red. Never use 0–255.

Gradient workflow:

1. create_frame({ width, height })          → get frameId
2. set_gradient_fill({ nodeId: frameId, type: "LINEAR", angle: 135,
     stops: [{ color: { r:0.2, g:0.1, b:0.9 }, position: 0 },
             { color: { r:0.9, g:0.2, b:0.4 }, position: 1 }] })

Image fill workflow (with generative AI):

1. Generate image via Replicate/fal.ai → get base64 PNG
2. create_frame({ width: 512, height: 512 })
3. set_image_fill({ nodeId, base64, scaleMode: "FILL" })

Batch compositions — use $prev.id to chain commands without extra round-trips:

{ "commands": [
    { "command": "create_frame", "params": { "width": 400, "height": 300, "name": "Card" } },
    { "command": "set_gradient_fill", "params": { "nodeId": "$prev.id", "type": "LINEAR",
        "stops": [{"color":{"r":0.1,"g":0.1,"b":0.9},"position":0},
                  {"color":{"r":0.8,"g":0.2,"b":0.5},"position":1}] } },
    { "command": "create_text", "params": { "parentId": "$results.0.id",
        "text": "Hello", "fontSize": 32, "x": 24, "y": 24 } }
]}

Known SVG limits: figma.createNodeFromSvg() strips <defs>, gradients, filters, masks, and animations. Use set_gradient_fill for gradients instead of SVG <linearGradient>.

Reconnection: If the plugin disconnects, it auto-reconnects with exponential backoff (1s→30s max) and replays queued commands (up to 30s old). No manual intervention needed for short interruptions.


Setup

1 — Install the plugin

  1. Clone this repo or download the source
  2. In Figma desktop: Plugins → Development → Import plugin from manifest
  3. Select src/figma-plugin/manifest.json

2 — Install the MCP server

npm install -g figma-vector-mcp
# or use without installing via npx / bunx (see MCP config below)

3 — Start the socket relay

bun run socket

Listens on ws://localhost:3055. Auto-start on login (macOS):

./scripts/setup.sh --launchd

4 — Configure the MCP server

# Auto-detect Claude Code / Cursor and write config:
./scripts/setup.sh

# Local build:
./scripts/setup.sh --local

# Install git pre-commit sandbox lint hook:
./scripts/setup.sh --hooks

Manual config (~/.claude/settings.json or ~/.cursor/mcp.json):

{
  "mcpServers": {
    "FigmaVectorMCP": {
      "command": "bunx",
      "args": ["figma-vector-mcp@latest"],
      "env": { "FVMCP_CHANNEL": "figma-vector-mcp" }
    }
  }
}

5 — Connect the plugin

  1. Open your Figma file
  2. Plugins → Development → Figma Vector MCP
  3. Enter server URL (ws://localhost:3055) → Connect
  4. Enter channel name (figma-vector-mcp) → Join

The plugin saves your last URL and channel — pre-filled on next open. Keep the plugin panel open during your session — closing it terminates the WebSocket connection.

6 — Verify

health_check → { "status": "ok", "version": "0.3.3", "currentPage": { ... } }

Environment Variables

Variable Default Description
FVMCP_PORT 3055 Socket relay port
FVMCP_CHANNEL figma-vector-mcp Channel name — must match the plugin
FVMCP_TIMEOUT_MS 10000 Default command timeout (ms)

Per-tool timeout overrides: health_check → 3s, export_node_as_png → 30s, export_node_as_svg → 15s, create_batch → 60s.


Tool Reference

Connection & Health

Tool Description Key Params
health_check Ping plugin; confirm connectivity —
join_channel Join a named channel channel

Vector Creation

Tool Description Key Params
create_vector_from_svg Place editable vector from SVG string svg, x, y, name, parentId
create_path Vector from SVG d path string d, x, y, fillColor, strokeColor, strokeWeight
create_polyline Vector from [x,y][] point pairs points, closed, strokeColor, strokeWeight

Primitives

Tool Description Key Params
create_frame Container frame width, height, x, y, fillColor
create_rectangle Rectangle width, height, x, y, fillColor
create_ellipse Ellipse / circle width, height, x, y, fillColor
create_text Text node with optional fixed-width column text, fontSize, fontFamily, fontStyle, fillColor, width, height, textAutoResize

Fills & Colour

Tool Description Key Params
set_fill_color Solid RGBA fill (0–1) nodeId, r, g, b, a
set_gradient_fill Gradient fill — LINEAR, RADIAL, ANGULAR, DIAMOND nodeId, type, stops, angle, center, gradientTransform
set_image_fill Base64 image as fill nodeId, base64, scaleMode, opacity

Stroke

Tool Description Key Params
set_stroke Full stroke control nodeId, color, weight, position, dashPattern, lineCap, lineJoin
set_stroke_color Quick stroke colour + weight nodeId, r, g, b, a, weight

Effects & Compositing

Tool Description Key Params
set_effect Drop shadow, inner shadow, blur, background blur nodeId, effects[] (type, color, offset, blur, spread), mode (REPLACE | APPEND)
set_blend_mode Layer blend mode nodeId, mode (NORMAL, MULTIPLY, SCREEN, OVERLAY…)

Node Manipulation

Tool Description Key Params
set_corner_radius Corner radius — uniform or per-corner nodeId, radius or topLeft, topRight, bottomLeft, bottomRight
set_opacity Opacity 0–1 nodeId, opacity
set_text_style Modify text properties + text box size nodeId, fontSize, fontFamily, fontStyle, letterSpacing, lineHeight, textAlign, fillColor, width, height, textAutoResize
rename_node Rename a node nodeId, name
set_visibility Show or hide a node nodeId, visible
reorder_node Change Z-order within parent nodeId, action (BRING_TO_FRONT / SEND_TO_BACK / BRING_FORWARD / SEND_BACKWARD) or index
move_node Reposition nodeId, x, y
resize_node Resize nodeId, width, height
delete_node Remove from canvas nodeId
clone_node Duplicate, optionally reposition nodeId, x, y, parentId
group_nodes Group nodes nodeIds[], name, parentId
ungroup_nodes Ungroup nodeId
boolean_operation Union, subtract, intersect, exclude nodeIds[], operation, name
create_mask Clip mask — maskNode clips targetNode maskNodeId, targetNodeId, name

Layout

Tool Description Key Params
set_auto_layout Enable / configure auto-layout nodeId, direction, spacing, padding, primaryAxisAlign, counterAxisAlign, primaryAxisSizingMode, counterAxisSizingMode, wrap
set_layout_grid Column / row / grid guides on a frame nodeId, grids[] (pattern, count, gutterSize, sectionSize, alignment, color)
batch_set_properties Bulk update fill/stroke/opacity/position/size operations[] (nodeId + any subset of properties)

Components

Tool Description Key Params
create_component Convert frame/group to component nodeId, name
create_instance Place component instance componentId, x, y, parentId
get_components List all local components —
get_library_components Search local components by name query

Document & Pages

Tool Description Key Params
get_document_info Document name, pages, current page children —
get_selection Currently selected nodes —
get_node_info Full node detail: fills, strokes, layout, text, constraints nodeId
set_focus Scroll viewport to node and select it nodeId
find_nodes Search by name and/or type query, type, pageId, recursive
get_page_list All pages —
switch_page Activate a page pageId or pageName
create_page Create a new page name
duplicate_frame_to_page Copy node to another page nodeId, targetPageId, x, y

Node Registry

Tool Description Key Params
register_node Save named alias for a node ID (persists in document) alias, nodeId
resolve_node Look up node ID by alias alias

Color Registry

Tool Description Key Params
register_color Save a named color to the document palette (0–1) alias, r, g, b, a
resolve_color Look up a color by alias alias
list_colors List all registered colors in the document —

Styles & Fonts

Tool Description Key Params
get_styles All local paint and text styles —
apply_style Apply document style to node nodeId, styleId, styleType
get_available_fonts List loadable fonts; filter by name query

Export

Tool Description Key Params
export_node_as_svg Export node as SVG string nodeId
export_node_as_png Export as base64 PNG nodeId, scale (default 2)
screenshot_current_page Export full page as base64 PNG scale

Batch

Tool Description Key Params
create_batch Run multiple commands in one round-trip. Supports $prev.id and $results.N.field tokens for chaining. commands[] (command, params)

Sandbox Compatibility

The plugin main thread (code.js) runs in Figma's restricted QuickJS sandbox. The UI (ui.html) is a normal browser context and is not affected.

Run bun run lint:plugin to check code.src.js for violations before building. A pre-commit hook can be installed via ./scripts/install-hooks.sh.

Banned in code.js

API / Syntax Safe replacement
import / export Inline all deps
x ?? y (x != null) ? x : y
obj?.prop obj && obj.prop
{ ...obj } / [ ...arr ] Object.assign({}, obj) / Array.from(arr)
localStorage figma.clientStorage
TextDecoder Chunked String.fromCharCode
fetch() Not available in main thread
figma.getNodeById() (sync) await figma.getNodeByIdAsync()
figma.currentPage = x (sync assign) await figma.setCurrentPageAsync(x)
figma.getLocalPaintStyles() (sync) await figma.getLocalPaintStylesAsync()
figma.getLocalTextStyles() (sync) await figma.getLocalTextStylesAsync()
figma.root.findAllWithCriteria() without page load await figma.loadAllPagesAsync() first

SVG compatibility (create_vector_from_svg)

Feature Status
<rect>, <polygon>, <polyline>, <path>, <circle>, <ellipse> ✅
fill, stroke, stroke-width, stroke-linecap, stroke-linejoin ✅
viewBox, width, height ✅
<linearGradient> / <radialGradient> in <defs> ❌ Stripped — use set_gradient_fill
<filter>, <mask>, <pattern> ❌ Stripped
<animate>, <animateTransform> ❌ Stripped
<script>, <foreignObject> ❌ Stripped
fill="url(#...)" references ❌ Replaced with fill="none"

Development

bun install              # install deps
bun run socket           # start relay on :3055
bun run build            # build MCP server → dist/server.js
bun run build:plugin     # build plugin: code.src.js → code.js
bun run lint:plugin      # check code.src.js for sandbox violations
./scripts/install-hooks.sh  # install pre-commit lint hook

Plugin workflow

  1. Edit src/figma-plugin/code.src.js
  2. bun run lint:plugin — catch sandbox violations before building
  3. bun run build:plugin — esbuild outputs code.js (ES2017)
  4. Close and reopen the plugin panel in Figma to load the new code.js

Credits

  • Socket relay (src/socket.ts) adapted from cursor-talk-to-figma-mcp — Copyright (c) 2025 sonnylazuardi, MIT License
  • setCharacters helpers in code.src.js adapted from the same project — Copyright (c) 2025 sonnylazuardi, MIT License

License

MIT © Working Model — see LICENSE and THIRD_PARTY_NOTICES.md.


Developed by Working Model Inc

Description taken from the repository README.

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